Project for Concept Art & Look Development for VFX Course, HdM
08 / 2020
Worked on:
- Sculpting
- Modelling
- Texturing
- Shading
- Grooming
Software used:
- Maya
- Mudbox
- Mari
- Arnold
Website Work in Progress
Should create a creature that would fit into the fantastic beasts universe with the following traits:
- rather short statue
- black sad looking eyes
- calm herbivore
- magical creature
- magical hair
- very shy creature
I only had a very short amount of time left for grooming and was struggling with Xgen which is why the groom turned out rather disappointing for me. Originally I had planned to blend over the length of the fur from one texture to another to show the magic fur, but I couldn’t even get the groom to follow one texture. I left the fur in the final submission because it was a requirement of the creature we should come up with, so to make it magical I settled for making it slightly irridescent.