Project for Concept Art & Look Development for VFX Course, HdM

08 / 2020

Worked on:

  • Sculpting
  • Modelling
  • Texturing
  • Shading
  • Grooming

Software used:

  • Maya
  • Mudbox
  • Mari
  • Arnold

Website Work in Progress

Should create a creature that would fit into the fantastic beasts universe with the following traits:

  • rather short statue
  • black sad looking eyes
  • calm herbivore
  • magical creature
  • magical hair
  • very shy creature

I only had a very short amount of time left for grooming and was struggling with Xgen which is why the groom turned out rather disappointing for me. Originally I had planned to blend over the length of the fur from one texture to another to show the magic fur, but I couldn’t even get the groom to follow one texture. I left the fur in the final submission because it was a requirement of the creature we should come up with, so to make it magical I settled for making it slightly irridescent.