Liminal Pool

Personal Project, for Fun (:

01 / 01 / 2024

Worked on:

  • Concept
  • Modelling
  • Simulation
  • Layout
  • Lighting
  • Shading
  • Texturing
  • Rendering

Software used:

  • Maya
  • Arnold
  • Houdini
  • Photoshop

After finishing a still during my bachelor’s thesis (described and shown below) I wanted to bring movement in, so I worked on a simulation. I’m currently still working on finishing the shot, but here you can find a few tests and elements.

In the final shot I want a transition into the dark lighting during the vortex buildup and then a transition back to the bright one during or after collapse.

I started out with a more chill simulation, but I wanted a more complex simulation and accompanying lighting to justify it.

This Project was a very quick exercise I slid in while doing my bachelor’s thesis. On new year’s eve I was overcome by a bit of creativity and I just wanted to express myself and try if I could create a liminal pool since I’m quite fascinated by the concept of liminal spaces. I don’t remember exact timings, but the whole thing took just a few hours.

It was quite a quick iteration over the architecture, lighting and the textures. For the water and the plain tiles I used free textures I found (I’m not quite sure from where, sadly), but I had to adapt the floral tiles, since the original of those was basically just the color and not much more. 

Here is the final render: