Mortimer

Project for Exercises in CG Course, HdM

05 / 2020 – 09 / 2020

Worked on:

  • Sculpting
  • Modelling
  • Shading
  • Rigging

Software used:

  • Maya
  • Mudbox
  • Arnold

Mortimer was the first full 3D character I ever did. It was an assignment for the Exercises in Computer Graphics Course at the HdM Stuttgart.

He turned out a bit too detailed and at the same time too little detailed and falls a bit into the uncanny valley. Some proportions also don’t really work in my opinion, but for being my very first character, I’m still happy with it and I am still quite proud of my topology work.